﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace IceZero.DataStore.Models
{
    /// <summary>
    /// 统计信息类
    /// </summary>
    public class IceZeroStaticsInfo
    {
        /// <summary>
        /// 主键Guid
        /// </summary>
        public virtual string Guid { get; set; }
        /// <summary>
        /// 创建时间
        /// </summary>
        public virtual DateTime CreateTime { get; set; }
        /// <summary>
        /// 更新时间
        /// </summary>
        public virtual DateTime UpdateTime { get; set; }
        /// <summary>
        /// 创建人id
        /// </summary>
        public virtual string CreatorGuid { get; set; }
        /// <summary>
        /// 更新人id
        /// </summary>
        public virtual string UpdaterId { get; set; }
        /// <summary>
        /// 目标类型
        /// </summary>
        public virtual string TargetType { get; set; }
        /// <summary>
        /// 目标 id
        /// </summary>
        public virtual string TargetId { get; set; }
        /// <summary>
        /// 当前动作
        /// </summary>
        public virtual string CurrentAction { get; set; }
        /// <summary>
        /// 动作顺序
        /// </summary>
        public virtual string ActionOrder { get; set; }
        /// <summary>
        /// 是否动作可以循环
        /// </summary>
        public virtual bool ActionLoop { get; set; }
        /// <summary>
        /// 条件A
        /// </summary>
        public virtual string FilterA { get; set; }
        /// <summary>
        /// 条件B
        /// </summary>
        public virtual string FilterB { get; set; }
        /// <summary>
        /// 条件C
        /// </summary>
        public virtual string FilterC { get; set; }
        /// <summary>
        /// 备注
        /// </summary>
        public virtual string Remark { get; set; }
    }
}
